We are thrilled to announce the finalists for the 2017 IxDA Student Design Challenge, sponsored by Intel. Eight students from around the world will join us in New York to compete by prototyping their solutions as part of the interaction17 Conference, February 5-8, 2017.
Here are the finalists. Check out their submission videos and cheer them on.
-Awais Shafique & Muhammad Arsalan Javed: TAME, Tremor Acquisition and Minimization
National University of Sciences and Technology
“Around 280 Million people worldwide have lost their independence due to these tremors which don’t allow them to perform the simplest tasks in life like eating drinking or dressing. Sadly, even after such medical advancements, there is NO CURE for the disorder. TAME is a wearable device for the real-time suppression and diagnosis of Pathological Tremors”
-Janel Wong & Tyler Gumb: Telly, a tabletop device that allows older people to send text messages using their voice
School of Visual Arts, New York
New York, USA
“A huge opportunity for connection between younger people and the elderly is being lost. How do we design a simple interface for the elderly to text with their younger loved ones?”
-Balraj Rathod: Colorsense, a camera-enabled wearable for the blind and visually impaired that translates a color into a sound and haptic feedback
Indian Institute of Science Education and Research (IISER)
“It is a small step towards bringing ‘everyday magic’ and a bit of musical sunshine into millions of lives who have known colors merely as words.”
-Jolita Mo & Lori Ho: Project MURA, an experimental and interactive musical experience
Royal College of Art
London, United Kingdom
“While there may not be much that can be done about the duration of the commute, we were wondering if the experience itself could be different. Can there be a way to make passengers feel more at ease and to create a more positive tube experience?”
-Mehek Sharma & Maximilian Herr: Lucy, a plant infocenter
Umea Institute of Design
“The tactile association of different data pieces creates a personality for each plant that the user can relate to. This creates a pleasurable, symbiotic relationship between the user and Lucy”
-Roya Ramezani: Exponent
School of Visual Arts
New York, United States
“My goal was to enable women develop an assertive language and discard their self sabotaging behavior”
Next steps: prototyping + winner announced February 8.
The finalists will join us on a complimentary trip to our Interaction Week host city — New York in February 2017 — for an opportunity to prototype and share their solutions.
On the final day of the conference all finalists make their presentation before their conference-going peers, and our winner is announced that evening during the Interaction Awards. Winners receive an enviable amount of press along with software, workshop passes and conference passes.
Follow their progress leading up to this final stage via Twitter: https://twitter.com/IxDASDC and Facebook: https://www.facebook.com/Ixdasdc/.
to Interaction17 in New York
your skills in front of 1000 IxD pros
from amazing mentors
This year’s theme: Everyday Magic
From notification exhaustion, to screen overload, the convergence of our attention on very few and ability to manage the demands impacting our quality of life, or simply to how we share moments of joy. Meanwhile, the technology already exists that could allow us to lead more unencumbered lives where the technology is there to delight and support us only when we need it. We are looking for design solutions that have, as David Rose has said, respect for human capabilities and preferences and fit our human bodies and minds.
With this year’s theme Intel and IxDA are asking you to focus on small interactions that you can improve in a massive way.
Our panel of judges will award the most promising finalists a scholarship to attend Interaction 17 in New York, including:
Additional prizes will be awarded on site to the top finalist. Past years prize packs have included tools, subscriptions to creative services, resources to launch your career, and an envious amount of design books.
The Challenge is open to both graduates and undergraduates. Participants may submit individually or as a pair. Participants must be currently enrolled in or have graduated in 2016 from a program in interaction design or a related design field.
We understand that not all parts of the world have formal IxD programs, so if you work in interaction design and are currently a graduate or undergraduate student in any field, you may also participate in the challenge.
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